Scheduling & Timekeeping
Build schedules on a visual grid, let your team clock in from their phone, approve the hours, and export the time card. The same verified hours can also power earned wage access.
One Flow, Start to Finish
Drag shifts into place on a visual weekly grid, copy recurring patterns, and publish when it is ready.
Employees clock in and out from their own phones, with an optional on site check in to confirm arrival.
A manager reviews and approves the time, correcting any missed punches before anything moves on.
Export the time card as a CSV you can use to run payroll, with no manual tallying.
Scheduling
A visual, low training workflow that takes managers from a blank week to a published schedule with very little friction.
Visual drag and drop weekly grid.
Create and edit shifts with location, client, start and end times, and notes.
Copy recurring shifts to repeat a pattern in seconds.
Publish drafts so employees only see the final schedule, with notifications on changes.
Conflict warnings when an employee is already scheduled.
Live overtime warnings while you build, before payroll is due.
Timekeeping
Your clock in policy is enforced automatically, while managers keep the practical controls they need for missed punches and real world exceptions.
Clock in, clock out, or check in at an alternate location, right from their phone.
Location is recorded only when someone clocks in, clocks out, or checks in, never tracked all day.
Optionally require people to be on an assigned shift and near the right location before they clock in.
Required notes when someone clocks in off site or off schedule, so there is a clear record.
Manager time entry and corrections, so nothing gets stuck on a missed punch.
Hours approval before anything reaches payroll or earned wage access.
Automatic time cards with regular, overtime, and holiday hours calculated for you.
Time card exports (CSV) you can use to run payroll.
The Core Idea
Clock In, Check In, and Visit Log are related but different. Keeping them separate is what lets strict scheduled teams and flexible field teams share one platform.
Creates the time entry that feeds your payroll and, once a manager approves it, earned wage access.
Records on site arrival as proof and a field visit record. It does not create payable time on its own.
Captures the business, contact, and notes from a visit, which flow to Field Hub for review and export.
Keeping these separate means a check in never inflates payroll, and earned wage access only ever draws on approved, worked hours.
Built for Your Team
Department templates set sensible defaults, so you are not forced through a long setup. Override only where you need to.
Clock in only on an assigned shift, with GPS and radius checks. Built for caregivers and site based teams.
Clock in as needed, with notes on unscheduled time. Built for admin, weekend, and as needed tasks.
When a day includes more than the main site, employees can check in at an alternate location to confirm where they are. A simple presence record for an errand, a quick stop, or taking someone to an appointment.
A simple clock in and out, with GPS optional or turned off entirely.
The Backbone
Use these services together, or run any one on its own. Nothing here is required. When you do use them, Scheduling & Timekeeping feeds them the same clean, verified data.
Approved, verified hours set how much each employee can access before payday.
Check ins and visit logs become field visit records you can review and export.
Approved regular, overtime, and holiday hours export as a clean CSV time card you can use for payroll.
Only approved, worked time is used for payroll and earned wage access. Check ins and visit logs never create wage access on their own.
Privacy By Design
GPS is tied to a specific action an employee takes, never to following them through the day.
No continuous tracking. GPS is captured only when someone clocks in, clocks out, or checks in.
On site arrival confirmation, not surveillance of your team.
Employees can always see their own time and check in records.
Check in features can be turned on or off by department or by employee.
Pricing
Scheduling & Timekeeping is the foundation of Workforce Core, priced by your number of employees. Earned wage access and Field Hub are priced separately.
| Team size | Workforce Core |
|---|---|
| 0 to 10 employees | Free |
| 11 to 30 employees | $49 / mo |
| 31 to 75 employees | $99 / mo |
| 76 to 150 employees | $179 / mo |
| 151+ employees | $179 / mo + $1.50 per employee over 150 |
Free for up to 10 employees, then a flat monthly rate by team size. See the full pricing page for modules and earned wage access. Pricing reflects the current Phase 1 model and may change; final terms are confirmed at signup.
Questions
No. Scheduling & Timekeeping produces a time card you can export and use to run payroll. You keep running payroll the way you do today, with the manual tallying removed.
No. Location is captured only when an employee clocks in, clocks out, or checks in. There is no continuous or background tracking, and check in is framed as on site arrival confirmation.
Earned wage access draws only on hours your managers have approved here. Check ins and visits never create wage access on their own, so access always reflects real, verified, worked time.
Scheduled, flexible, field, and office workers all use the same platform. Department templates set sensible defaults, so a strict scheduled team and a flexible field team can each work the way they need to.
Scheduling & Timekeeping is included in Workforce Core, priced by your number of employees. Earned wage access and Field Hub are priced separately, so you only pay for what you use.
Plan the week, track the time, and hand payroll a finished time card. Start with Workforce Core, free for up to 10 employees.
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